quinta-feira, 21 de outubro de 2021

Monstro Homebrew - Baraban - Dungeons and Dragons 5e

 



Baraban

Medium humanoid (Dragonborn), Lawful Evil

Armor Class

 

10

Hit Points

 

58 (9d8 + 18)

Speed

 

30 ft.

STR

12 (+1)

 

DEX

10 (+0)

 

CON

14 (+2)

 

INT

8 (-1)

 

WIS

12 (+1)

 

CHA

14 (+2)

Saving Throws

 

Str +3, Wis +3, Cha +4

Skills

 

Athletics +3, Intimidation +4, Medicine +3, Religion +1

Damage Resistances

 

necrotic

Senses

 

darkvision 60 ft., passive Perception 11

Languages

 

Common, Draconic

Challenge

 

4 (1,100 XP)

Dark Smite 3/day.

 Baraban focus his magic into his blade, the next melee attack causes +1d8 Necrotic Damage.

Actions

Multiattack.

 Baraban makes two Long sword attacks or makes one Long sword attack and uses his Breath Weapon if it's available.

Long Sword.

 Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) slashing damage.

Bonus Action: Breath Weapon (Recharge 5-6).

 Baraban exhales a Necrotic cloud 15 ft Cone in front of him, all creatures in the cone takes 3d6 Necrotic Damage, the creatures in the area must to a Constitution Saving Throw DC 14, in a save takes half damage.

Reactions

Parry.

 Baraban adds 2 to its AC against one melee attack that would hit it. To do so, Baraban must see the attacker and be wielding a melee weapon.

Legendary Actions

The monster can take 1 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The monster regains spent legendary actions at the start of its turn.

Shadow Movement 1 Legendary Action.

 Baraban moves up to 30ft in a blink of an eye, this movement does not cause attack of oportunity

Long Sword.

 Baraban makes one Long Sword attack

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