quinta-feira, 10 de junho de 2021

Mi-go - Monstro Homebrew para Dungeons and Dragons 5e

 





Mi-go


Medium aberration, lawful evil


Armor Class 15


Hit Points 148 (27d8+54)


Speed 30 ft, fly 45ft


STR

12 (+1)

DEX

18 (+4)

CON

12 (+1)

INT

18 (+4)

WIS

14 (+2)

CHA

6 (−2)


Saving Throws Dex +7, Int +7


Skills Athletics +4, History +7, Medicine +5, Perception +5, Stealth +7


Senses passive Perception 15


Languages Common


Challenge 9 (5,000 XP)



Traits


Horrifying Visage


 Each non-aberration creature within 60 feet of the Mi-go that can see it must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, with disadvantage if the Mi-go is within line of sight, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to the Mi-go Horrifying Visage for the next 24 hours.



Nimble Escape


The Mi-go can take the Disengage or Hide action as a bonus action on each of its turns.



Pack Tactics. 


The Mi-go has advantage on an attack roll against a creature if at least one of the Mi-go’s allies is within 5 feet of the creature and the ally isn't incapacitated.



Actions


damage 39 + 5


Multiattack


Mi-go makes two claw attacks and one mind blast.


Claw.


Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit:  8 (2d6 + 4) slashing damage and 5(1d10) psychic damage



Mind Blast


Ranged spell attack +8 to hit, reach 30ft., one target. Hit: 13 (3d8) psychic damage, the target must succeed in an Intelligence Saving Throw or become stunned for one turn.

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